Game:BOMB JACK (Elite) Year: 1986Print This Page
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Year & Price
1986 - £6.95
Publisher
Elite

Graphics

Sound

Gameplay

"Bomb Jack" (Elite)Print This PageUnavailableBookmark PageUnavailable

Description:
Bombjack was converted to speccy from the Arcade Version in 1985 by Elite from Tekhan's 1984 arcade. Essentially a platform/arcade, yet original in its design, the conversion was a success and the solid playability secured its addictive qualities, making Bomb Jack a speccy hit.

Object:

Bombjack must collect all the bombs on each screen before progressing to the next level by jumping and controlling your decent. During this time, various enemies are wandering about and getting in your way. Touching them means a loss of life. Collect different spinning dics for bonus and extra lifes. Collect the 'P' to freeze all enemies temporarily and kill them.

Collect the flashing bombs in sequence to receive a super flashing bomb bonus at the end of each level.

Articles:
n/a

Vitals
  Print This Page Add to favourites Not yet Available No sounds available
Publisher
Elite
Year
1984 19861986
Author
Paul Holmes/Andy Williams
Model
48k
Format
Platform
Price
£5.95
Controls
Keyboard, Joystick
Tips & More
No. of Players
Up to one player
Graphics
Sound
Game-Play
Overall

History:
n/a

Criticism:
A well converted arcade classic. The levels have been converted well and animation is good. The backgrounds are excellent and some of the monocolour screens don't look any worse for it- understandable due to limitations and colour clash issues.

Sound & Graphics:

Sound is well produced and works well in each of the levels- though limited.

Most screens are duo-tone, however the screenshot above (Castle level) is a nice example of the exception. Superbly drawn and an excellent use of colour in this level.

It's easy to see that a considerable amount of time was taken in creating the bacdrops for each of the levels. The objects are as good as can be expected and are mostly monotone in order to avoid the inevitable colour-clash.


Pokes And More:

Lives = x 49530,0

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