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Full Name: 'Dan'
Dynamite Dan

First appearing in 1985 in Dynamite Dan, you play larger-than-life Dan in this elegantly designed platformer. Starting with ten lives -which may seem like a lot- Dan must explore a mansion which is fraught with numerous nasties, tricky jumps and requires well timed maneuvers. This is a well designed platform game: great tune, nice sound and excellent graphics makes this a true classic.

Even though Dan only appears on two of our games, he's still worthy of an appearance.

Appeared in:

Dynamite Dan
Dynamite Dan II

The colours, animation and graphics are all as equally pleasing in Dan's sequel - Dynamite Dan II. The screens are designed well and interconnect at each end - which makes it possible to explore the entire house much quicker.

Dan's Vitals:
Appearances: 2
First Game: "Dynamite Dan"
First Appeared: 1985
Genre: Platform/Puzzle
Full Name: Dan
Size (hxw): 24x12 Pxls
Mobility: + jump






Dynamite Dan

Many interconnected screens to explore here. Our hero Dan must find all 8 sticks of dynamite that are randomly scattered about the game each time you play. Then he must find the safe, blow it and get the plans.

Great gameplay and a nice little intro tune by Mozart. Find the test-tubes and get an extra life. Find food to sustain you in your adventure (See below). Also, pick up the green aerosol to give a limited time of immunity from bad guys.

Dynamite Dan II

Rather more tricky than its predecessor, and sporting a slightly modified gameplay. Graphics are also good, but a tad fast and with all the energy that you begin with- see the level indicator at the bottom of the screen-you'll need as it runs out frighteningly fast!

Exploring the rooms is great fun, solving the different ways of how to get at the dynamite to be able to blow the safe is not an easy task, but then Dan would not have had the lasting appeal it had, if he were a pushover!

The arrival of Dynamite Dan II did not disappoint, and is as fiendishly and enjoyable today as it was over 25 years ago.